VR Worlds 2 Software segment featured on Good Morning America

The piece features the work of staff and researchers from Duke University who have been using our VR Worlds 2 tools for the majority of their clinical research in the area of drug addiction therapy. 

View the segment.

Read the accompanying story.

Learn more about Duke's drug addiction therapy program.

Visit the VR Worlds 2 web site

         

            

            Click above to enter the VR Worlds 2 web site

 

The piece has generated interest worldwide in both the psychology and gaming communities:

MTV.com: VR Worlds 2 Helps Drug Addicts Kick The Habit 

Sydney Morning Herald: Virtual Crack Houses Aid Rehab 

KOTAKU:  Virtual Crack House Aids Drug Rehab 

The Escapist: New Virtual Reality Crack House Helps Recovering Addicts 

Gaming Today: Virtual Crack House Helps Addicts Get Clean 

G4 – The Feed: Crack Game Delights Addicts, Gamers 

Games.net: A virtual crack den developed by researchers at Duke University uses Pavlovian conditioning to help real crack addicts fight cravings.  

Joystiq: Virtual reality game gets Pavlovian on crack addicts 

GamePolitics.com: Virtual Crack House Sim Designed to Help Addicts